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Improvement and Evaluation of Serious Game "Friend Me".
Georgina Skraparli
Marios Akritidis
Lampros Karavidas
Thrasyvoulos Tsiatsos
Published in:
ICL (1) (2022)
Keyphrases
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serious games
evaluation method
social networks
virtual environment
learning scenarios
databases
significant improvement
video games
educational games
database
learning algorithm
game design
game engine