The effect of sound on visual realism perception and task completion time in a cel-shaded serious gaming virtual environment.
David RojasBrent CowanBill KapralosKaren CollinsAdam DubrowskiPublished in: QoMEX (2015)
Keyphrases
- virtual environment
- virtual reality
- computer graphics
- visual perception
- haptic feedback
- virtual agents
- virtual world
- physical environment
- physical space
- multi user
- visual processing
- serious games
- three dimensional
- augmented reality
- interaction model
- virtual space
- collision detection
- virtual characters
- virtual humans
- role play
- image processing