Playing the game: cheating, loopholes, and virtual identity.
Phillip J. BrookeRichard F. PaigeJohn A. ClarkSusan StepneyPublished in: SIGCAS Comput. Soc. (2004)
Keyphrases
- game playing
- computer games
- online game
- virtual world
- game players
- imperfect information
- card game
- board game
- virtual environment
- multi player
- games played
- pac man
- virtual reality
- card games
- game play
- educational games
- human players
- game theory
- social context
- augmented reality
- video games
- mixed reality
- learning games
- perfect information
- game theoretic
- role play
- general game playing
- virtual space
- computer poker
- game based learning
- virtual characters
- opponent modeling
- game design
- minimax search
- game development
- real time strategy games
- multi agent
- multi agent systems