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Dynamic difficulty adjustment on MOBA games.

Mirna Paula SilvaVictor do Nascimento SilvaLuiz Chaimowicz
Published in: Entertain. Comput. (2017)
Keyphrases
  • dynamically changing
  • dynamic environments
  • website
  • learning process
  • evolutionary algorithm
  • computer games
  • serious games
  • game design
  • monte carlo tree search