Measuring Player Immersion in the Computer Game Narrative.
Hua QinPei-Luen Patrick RauGavriel SalvendyPublished in: Int. J. Hum. Comput. Interact. (2009)
Keyphrases
- computer games
- game play
- board game
- role playing game
- video games
- pilot study
- game design
- human players
- virtual reality
- augmented reality
- educational games
- game development
- interactive storytelling
- game engine
- digital storytelling
- commercial games
- serious games
- game based learning
- digital entertainment
- digital games
- game ai
- imperfect information
- social networks
- virtual world