Traversing the Pass: Improving the Knowledge Retention of Serious Games Using a Pedagogical Agent.
Philipp KropSebastian OberdörferMarc Erich LatoschikPublished in: IVA (2023)
Keyphrases
- serious games
- pedagogical agents
- intelligent tutoring
- social skills
- virtual environment
- computer games
- design principles
- game engine
- learning environment
- learning outcomes
- learning scenarios
- learning processes
- children learn
- expert systems
- solving problems
- virtual characters
- game development
- social networks
- communication skills
- knowledge base
- game play
- learning systems
- educational games
- databases
- video games