On The Link Between Emotion, Attention And Content In Virtual Immersive Environments.
Quentin GuimardFlorent RobertCamille BauceAldric DucreuxLucile SassatelliHui-Yin WuMarco WincklerAuriane GrosPublished in: ICIP (2022)
Keyphrases
- immersive environments
- virtual world
- metadata
- learning experience
- multimedia
- multimedia content
- neural network
- virtual humans
- virtual environment
- augmented reality
- user experience
- web content
- user generated content
- web documents
- emotion recognition
- link information
- virtual reality
- semantic information
- link structure
- focus of attention
- affective computing
- digital libraries