Guest editorial of the special issue on improving display and rendering technologies for virtual environments.
Pedro SantosJoão Madeiras PereiraAndré StorkPublished in: J. Real Time Image Process. (2010)
Keyphrases
- special issue
- virtual environment
- computer graphics
- virtual reality
- virtual world
- ai edam
- real time
- ecml pkdd
- physical space
- international journal
- multi user
- applied intelligence
- virtual characters
- multi projector
- high fidelity
- special section
- virtual humans
- serious games
- synthetic characters
- design principles
- learning processes
- interaction model
- virtual agents
- virtual objects
- advanced technologies
- video games
- data mining