Interactive AI for Linguistic Education Built on VR Environment Using User Generated Contents.
WooHyun ParkDoJin ParkByungJune AhnSeokHun KangHaengYeong KimRaeHyeon KimJaeHeum NaPublished in: ICACT (2019)
Keyphrases
- virtual reality
- user generated content
- interactive learning
- virtual training
- real time
- artificial intelligence
- case based reasoning
- virtual space
- virtual world
- knowledge representation
- web environment
- learning community
- tour guide robot
- intelligent user interfaces
- seamlessly integrated
- virtual humans
- computer graphics
- intelligent systems
- natural language processing
- st century
- virtual environment
- ai researchers
- expert systems
- artificial intelligence in education
- e learning
- machine learning