360Anywhere: Mobile Ad-hoc Collaboration in Any Environment using 360 Video and Augmented Reality.
Maximilian SpeicherJingchen CaoAo YuHaihua ZhangMichael NebelingPublished in: Proc. ACM Hum. Comput. Interact. (2018)
Keyphrases
- augmented reality
- mobile augmented reality
- real environment
- head mounted display
- virtual objects
- live video
- real time
- human computer interaction
- mixed reality
- face to face collaborative learning
- remote collaboration
- virtual reality
- video data
- multimedia
- mobile phone
- virtual world
- mobile robot
- video content
- multi user
- real scenes
- dynamic environments
- video streams
- molecular structures
- learning games
- video clips
- video sequences
- context aware
- depth information
- camera tracking
- collaborative learning
- video retrieval
- video frames
- user interface