The Efficacy of REV-OPOLY Augmented Reality Board Game in Higher Education.
Noradila NordinNur Rasyidah Mohd NordinWafa OmarPublished in: Int. J. Emerg. Technol. Learn. (2022)
Keyphrases
- augmented reality
- higher education
- board game
- learning in higher education
- human computer interaction
- distance learning
- game playing
- learning technologies
- virtual reality
- mobile learning
- learning management systems
- virtual objects
- e learning
- computer games
- online learning
- game design
- blended learning
- urban planning
- computer programs
- tree search
- user interface
- design principles
- mobile robot