Affective Interaction with a Virtual Character Through an fNIRS Brain-Computer Interface.
Gabor AranyiFlorian PecuneFred CharlesCatherine PelachaudMarc CavazzaPublished in: Frontiers Comput. Neurosci. (2016)
Keyphrases
- virtual characters
- brain computer interface
- emotional state
- virtual environment
- pedagogical agents
- motor imagery
- social interaction
- signal processing
- healthy subjects
- human computer interaction
- event related
- serious games
- evoked potentials
- brain activity
- cognitive architecture
- eeg signals
- brain signals
- event related potentials
- human emotion
- cognitive model
- virtual humans
- eeg data
- virtual reality
- computer screen
- learning environment
- social networks
- human motion
- information processing
- e learning
- neural network