Standalone edge-based markerless tracking of fully 3-dimensional objects for handheld augmented reality.
João Paulo Silva do Monte LimaVeronica TeichriebJudith KelnerRobert W. LindemanPublished in: VRST (2009)
Keyphrases
- augmented reality
- markerless
- virtual objects
- human motion capture
- real objects
- camera tracking
- virtual reality
- computer animation
- fiducial markers
- live video
- human computer interaction
- urban environments
- multiple objects
- fluoroscopic images
- user interface
- motion tracking
- image sequences
- geometric constraints
- structure from motion
- d objects
- moving objects