Hybrid Peer to Peer and Server Client System for Limited Users Multiplayer First Person Style Games.
Shawn CassarMatthew MontebelloSaviour ZammitPublished in: VS-GAMES (2014)
Keyphrases
- client server
- peer to peer
- computer games
- file sharing
- single user
- client server architecture
- educational games
- game play
- proxy servers
- online game
- load balancing
- serious games
- microsoft windows
- multiple users
- streaming services
- java applet
- digital libraries
- video games
- end users
- game theoretic
- database
- client server databases
- user interface
- collaborative filtering
- game theory
- game design
- response time
- user requests
- ip address
- multi player
- user profiles
- recommender systems
- central server
- overlay network