Effects of Immersive Spherical Video-based Virtual Reality on Cognition and Affect Outcomes of Learning: A Meta-analysis.
Xinyu ChangBian WuPublished in: ICALT (2021)
Keyphrases
- pattern recognition
- virtual reality
- virtual environment
- meta analysis
- virtual world
- three dimensional
- feature extraction
- computer graphics
- augmented reality
- neural network
- computer animation
- image processing
- virtual museum
- multi sensory
- virtual space
- photorealistic
- image quality
- feature selection
- human computer interaction
- virtual reality technology