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Augmented Adventures: Using Different Perspectives to Design Novel Tabletop Game Experiences with Augmented Reality.
Kaj Coolen
Jeppe Groen
Hao-Xuan Lu
Niels Winkelman
Erik D. Van der Spek
Published in:
ICEC (2023)
Keyphrases
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augmented reality
learning games
tangible user interface
tangible interaction
user interface
virtual objects
mixed reality
human computer interaction
virtual reality
real environment
markerless
real scenes
design space
role playing game
mobile augmented reality
computer games