Digital Facial Augmentation for Interactive Entertainment.
Naoto HiedaJeremy R. CooperstockPublished in: EAI Endorsed Trans. e Learn. (2015)
Keyphrases
- facial expressions
- facial expression recognition
- face recognition
- facial images
- behavior recognition
- human faces
- user friendly
- artificial intelligence
- digital media
- video games
- computer games
- virtual reality
- computer graphics
- medical images
- landmark detection
- set top box
- data sets
- expression recognition
- digital entertainment
- mixed reality
- graphical interface
- digital curves
- digital content
- facial features
- object detection
- multiscale
- multimedia