Playing Divide-and-Choose Given Uncertain Preferences.
Jamie Tucker-FoltzRichard J. ZeckhauserPublished in: EC (2023)
Keyphrases
- decision making
- user preferences
- possibilistic logic
- possibility theory
- game playing
- incomplete information
- soft constraints
- computer games
- individual preferences
- real time
- uncertain information
- artificial intelligence
- neural network
- multi attribute
- imperfect information
- individual user
- preference elicitation
- board game
- data sets