A Hybrid Game Contents Streaming Method: Improving Graphic Quality Delivered on Cloud Gaming.
Kar-Long ChanKohei IchikawaYasuhiro WatashibaPutchong UthayopasHajimu IidaPublished in: ICEC (2016)
Keyphrases
- high accuracy
- segmentation method
- clustering method
- cost function
- experimental evaluation
- computational cost
- probabilistic model
- real time
- classification method
- computational complexity
- optimization algorithm
- game play
- high precision
- significant improvement
- evolutionary algorithm
- preprocessing
- multiscale
- high quality
- similarity measure
- feature selection