Serious Games and Their Use in HRM: A Typology of Uses in CAC40 Companies.
Oihab Allal-ChérifMohamed MakhloufPublished in: HICSS (2015)
Keyphrases
- serious games
- virtual environment
- educational games
- game play
- game engine
- admission control
- call admission control
- video games
- learning scenarios
- design principles
- competitive advantage
- game design
- social skills
- educational tools
- intelligent tutoring
- learning processes
- computer games
- game based learning
- virtual characters
- game development
- communication skills
- cellular networks
- databases
- usability testing
- social media
- machine learning