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Reflective Practice: Lessons Learnt by Using Board Games as a Design Tool for Location-Based Games.
Catherine Jones
Konstantinos Papangelis
Published in:
AGILE Conference (2019)
Keyphrases
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board game
design tools
perfect information
computer games
game design
game playing
computer aided
computer programs
urban planning
video games
artificial intelligence
imperfect information
serious games
instructional design
tree search
social media
user interface
case study
learning algorithm