Q-learning and hyper-heuristic based algorithm recommendation for changing environments.
Ilker GölcükFehmi Burcin OzsoydanPublished in: Eng. Appl. Artif. Intell. (2021)
Keyphrases
- learning algorithm
- dynamic programming
- experimental evaluation
- cost function
- path planning
- detection algorithm
- theoretical analysis
- high accuracy
- k means
- computational complexity
- search space
- preprocessing
- optimal solution
- computational cost
- matching algorithm
- times faster
- expectation maximization
- convergence rate
- clustering method
- genetic algorithm
- optimization algorithm
- worst case
- particle swarm optimization
- clustering algorithm
- feature selection
- real time
- recognition algorithm
- changing environment
- model free
- contextual bandit