Supporting Communities in Massively Multiplayer Online Role-Playing Games by Game Design.
Elina M. I. KoivistoPublished in: DiGRA Conference (2003)
Keyphrases
- game design
- computer games
- massively multiplayer online role playing games
- video games
- educational games
- game based learning
- social networks
- learning games
- programming concepts
- game play
- social network analysis
- serious games
- computational thinking
- learning objectives
- game development
- experiential learning
- real world
- learning community
- design process
- learning experience
- learning theories
- case study
- multimedia
- game engine
- learning algorithm
- machine learning