Pangolin: speeding up concurrent messaging for cloud-based social gaming.
Chao ZhangCheng HuangPhilip A. ChouJin LiSanjeev MehrotraKeith W. RossHao ChenFelix LivniJay ThalerPublished in: CoNEXT (2011)
Keyphrases
- social interaction
- social networks
- fault tolerant
- social media
- cloud computing
- computer games
- neural network
- social learning
- social networking
- video games
- website
- database
- virtual environment
- database systems
- multimedia
- web browser
- human behavior
- serious games
- publish subscribe
- role playing game
- mutual exclusion
- technological solutions