3D Character Customization for Non-Professional Users in Handheld Augmented Reality.
Iris SeidingerJens GrubertPublished in: ISMAR Adjunct (2016)
Keyphrases
- augmented reality
- user interface
- human computer interaction
- virtual objects
- virtual reality
- mixed reality
- multi user
- real environment
- input device
- markerless
- end users
- mobile augmented reality
- promising experimental results demonstrate
- live video
- camera tracking
- head mounted display
- computer generated imagery
- user experience
- expert systems
- computer generated images