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An implicit and GPU based approach for solving cracks in terrain visualization.
Wei Cao
Fuzhou Duan
Huili Gong
Wenji Zhao
Published in:
IGARSS (2010)
Keyphrases
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data analysis
real time
parallel processing
three dimensional
digital images
real time rendering
genetic algorithm
general purpose
combinatorial optimization
data visualization
visualization tools
parallel computation
interactive visualization
volume rendering
gpu accelerated
cluster of workstations