Research on Real Time Detailed Terrain Rendering.
Likun ZhouJinpeng LiuDingfang ChenPublished in: CSCWD (2002)
Keyphrases
- real time
- real time rendering
- high fidelity
- image synthesis
- computer graphics
- terrain modeling
- gpu implementation
- three dimensional
- vision system
- image based rendering
- frame rate
- control system
- information systems
- low cost
- mobile robot
- high quality
- graphics hardware
- outdoor environments
- high definition
- image rendering
- neural network
- augmented reality
- database
- real time systems
- real world
- frame buffer