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Modeling repetitive motions in real-world 3D scenes.
Yi Xu
Daniel G. Aliaga
Published in:
SIGGRAPH Posters (2007)
Keyphrases
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d scene
real world
optical flow
depth map
single image
image based rendering
camera parameters
frame rate
image space
planar surfaces
data sets
image sequences
video sequences
human motion
view dependent
multiresolution
computer vision
realistic rendering