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Children's Creativity Lab: Creating a 'Pen of the Future'.

Anne-Marie MannUta HinrichsAaron J. Quigley
Published in: Advances in Computer Entertainment (Workshops) (2014)
Keyphrases
  • long term
  • pilot study
  • school children
  • real time
  • decision making
  • design process
  • computer games
  • virtual laboratory
  • mobile language learning