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Beating Price of Anarchy and Gradient Descent without Regret in Potential Games.
Iosif Sakos
Stefanos Leonardos
Stelios Andrew Stavroulakis
Will Overman
Ioannis Panageas
Georgios Piliouras
Published in:
ICLR (2024)
Keyphrases
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loss function
weighted majority
game theory
video games
lower bound
regret minimization
online learning
cost function
multi agent systems
nash equilibrium
binary classification
data sets
worst case
support vector
educational games
game theoretic
game development
learning algorithm