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From 101 to nnn: a review and a classification of computer game architectures.
Meng Zhu
Alf Inge Wang
Hong Guo
Published in:
Multim. Syst. (2013)
Keyphrases
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computer games
classification accuracy
decision trees
pilot study
game design
feature extraction
support vector
human computer interaction
artificial intelligence
feature space
training set
text classification
serious games