Real-time generation of L-system scene models for rendering and interaction.
Milán MagdicsPublished in: SCCG (2009)
Keyphrases
- real time
- image based rendering
- d scene
- probabilistic model
- ambient occlusion
- geometric models
- video images
- image rendering
- input image
- vision system
- single image
- video sequences
- high quality
- moving objects
- human computer interaction
- real scenes
- object models
- real environment
- image sequences
- image generation
- video rate
- three dimensional