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Strategies for designing effective psychotherapeutic gaming interventions for children and adolescents.

Dion Hoe-Lian GohRebecca Pei-Hui AngHui Chern Tan
Published in: Comput. Hum. Behav. (2008)
Keyphrases
  • designing effective
  • computer games
  • educational games
  • document understanding
  • information filtering
  • pilot study
  • video games
  • young children
  • e learning
  • decision trees
  • email