Reorientation in virtual environments using interactive portals.
Sebastian FreitagDominik RauschTorsten W. KuhlenPublished in: 3DUI (2014)
Keyphrases
- virtual environment
- virtual reality
- computer graphics
- virtual characters
- synthetic characters
- virtual world
- virtual space
- role play
- virtual humans
- collision detection
- multi user
- physical environment
- natural interaction
- serious games
- virtual objects
- augmented reality
- virtual learning environments
- real time
- real environment
- interactive systems
- mixed reality
- interaction model
- learning processes
- virtual training
- online learning