Vanishing scares: biofeedback modulation of affective player experiences in a procedural horror game.
Pedro Alves NogueiraVasco TorresRui RodriguesEugénio C. OliveiraLennart E. NackePublished in: J. Multimodal User Interfaces (2016)
Keyphrases
- game play
- board game
- role playing game
- playing games
- repeated games
- two player games
- image recognition
- imperfect information
- video games
- computer poker
- computer games
- multi player
- game design
- game mechanics
- boolean games
- game players
- game playing
- human players
- massively multiplayer online role playing games
- card game
- game theory
- pure nash equilibria
- case study
- game theoretic
- educational games
- game based learning
- affective computing
- serious games
- evaluation function
- virtual world
- online game
- pedagogical agents
- learning experience
- game tree
- perfect information
- minimax search
- human computer interaction
- image processing