A three-person chess-like game without Nash equilibria.
Endre BorosVladimir GurvichMartin MilanicVladimir OudalovJernej VicicPublished in: CoRR (2016)
Keyphrases
- nash equilibria
- game theory
- stochastic games
- game theoretic
- nash equilibrium
- pure strategy
- incomplete information
- imperfect information
- fictitious play
- subgame perfect
- evaluation function
- artificial intelligence
- solution concepts
- game playing
- mixed strategy
- computer chess
- multiagent learning
- congestion games
- game tree
- search algorithm
- game tree search
- cooperative
- knowledge base