Mapping usability heuristics and design principles for touchscreen-based mobile devices.
Rodolfo InostrozaCristian RusuPublished in: EATIS (2014)
Keyphrases
- design principles
- mobile devices
- mobile phone
- interface design
- instructional design
- mobile learning
- context aware
- design decisions
- design guidelines
- software engineering
- smart phones
- web design
- design patterns
- design process
- serious games
- mobile applications
- database design
- user interface
- search algorithm
- erp systems
- mobile technologies
- artificial intelligence
- multi agent