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Designing and using digital books for learning: The informative case of young children and video.
Georgene L. Troseth
Gabrielle A. Strouse
Published in:
Int. J. Child Comput. Interact. (2017)
Keyphrases
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young children
learning process
children learn
interactive video
learning algorithm
reinforcement learning
video sequences
primary school
early years
real time
early childhood
computer software
key frames
video content
computer games
learning tasks
video streams
mobile learning
active learning
multimedia