Login / Signup
Compensatory dead-reckoning-based update scheduling for distributed virtual environments.
Zengxiang Li
Xueyan Tang
Wentong Cai
Xiaorong Li
Published in:
Simul. (2013)
Keyphrases
</>
virtual environment
virtual world
virtual reality
dead reckoning
computer graphics
extended kalman filter
computer vision
moving objects
response time
peer to peer
scheduling algorithm
virtual humans
real environment
synthetic characters