Early traces of usability as a science and as a profession.
Gitte LindgaardPublished in: Interact. Comput. (2009)
Keyphrases
- information technology
- artificial intelligence
- computer science
- data sets
- digital libraries
- science education
- longitudinal study
- educational software
- heuristic evaluation
- database
- educational games
- carnegie mellon university
- usability evaluation
- conceptual understanding
- science learning
- information science
- user satisfaction
- data mining
- real time