High-performance virtual globe GPU terrain rendering using game engine.
Zafar MasoodJiangbin ZhengMuhammad IrfanIdrees AhmadPublished in: Comput. Animat. Virtual Worlds (2023)
Keyphrases
- real time rendering
- game engine
- serious games
- computer graphics
- virtual environment
- game development
- graphics hardware
- gpu implementation
- image based rendering
- real time
- virtual reality
- computer games
- graphics processing units
- video games
- game play
- game design
- educational games
- photorealistic
- key features
- virtual world