Gamification and Virtual Reality for Tongue Rehabilitation.
Antonio RodríguezMiguel ChoverImma BoadaPublished in: IEEE Access (2023)
Keyphrases
- virtual reality
- virtual environment
- user experience
- three dimensional
- computer graphics
- augmented reality
- computer aided
- serious games
- ultrasound images
- virtual world
- photorealistic
- motion analysis
- game mechanics
- game design
- computer animation
- virtual museum
- virtual humans
- virtual reality technology
- interactive virtual
- visual data mining
- collaborative virtual environments