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Research on digital entertainment technology and gaming methods based on hidden Markov models in English e-learning classroom mode.

Yiping TangJiajun Liao
Published in: Entertain. Comput. (2025)
Keyphrases
  • hidden markov models
  • e learning
  • learning environment
  • sequence classification
  • discriminative training
  • speech recognition
  • continuous hidden markov models
  • genetic algorithm
  • conditional random fields