Displaying Art in Virtual Environments - Helping Artists Achieve Their Vision.
Tobias PiechotaMarcel SchmittchenChristopher LentzschPublished in: HCI (40) (2020)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- multi user
- computer vision
- virtual characters
- physical environment
- computer graphics
- interaction model
- image processing
- serious games
- virtual objects
- real time
- learning processes
- vision system
- virtual training
- virtual learning environments
- human beings
- collision detection
- augmented reality
- user interface
- synthetic characters