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Algorithm optimizations and mapping scheme for interactive ray tracing on a reconfigurable architecture.

Marcos Sanchez-ElezHaitao DuNozar TabriziYun LongNader BagherzadehMilagros Fernández
Published in: Comput. Graph. (2003)
Keyphrases
  • ray tracing
  • hardware implementation
  • computationally intensive
  • memory efficient
  • input image
  • high accuracy
  • virtual environment
  • matching algorithm
  • optimization process
  • photorealistic
  • integral image