StarLogo TNG: science in student-programmed simulations.
Eric KlopferHal ScheintaubPublished in: ICLS (3) (2008)
Keyphrases
- game design
- educational games
- children learn
- video games
- science education
- helping students
- computer games
- conceptual understanding
- engineering courses
- science curriculum
- learning environment
- middle school
- game play
- social studies
- student learning
- middle school students
- instructional systems
- design process
- science students
- engaging students
- science classroom
- elementary school students
- intelligent tutoring systems
- college level
- computer science
- artificial intelligence
- science learning
- learning styles
- learning process
- data mining
- computer skills
- serious games
- computer programming
- learning sciences
- undergraduate students
- student teachers
- cooperative learning
- mental models
- student model
- high school
- sixth grade
- software engineering