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Efficient Rendering of Local Subsurface Scattering.

Tom MertensJan KautzPhilippe BekaertFrank Van ReethHans-Peter Seidel
Published in: PG (2003)
Keyphrases
  • subsurface scattering
  • global illumination
  • high quality
  • three dimensional
  • multi view
  • depth information
  • hand held
  • realistic image synthesis