An end-to-end virtual environment streaming technique for thin mobile devices over heterogeneous networks.
Azzedine BoukercheRichard Werner Nelem PazziJing FengPublished in: Comput. Commun. (2008)
Keyphrases
- virtual environment
- end to end
- heterogeneous networks
- mobile devices
- scalable video
- wifi
- rate adaptation
- virtual reality
- data streams
- smart phones
- physical environment
- context aware
- congestion control
- mobile learning
- heterogeneous information networks
- video streaming
- location aware
- communication networks
- multiple types
- social networks
- mobile networks
- ad hoc networks
- virtual characters
- mobile users
- link prediction
- transport protocol
- interaction model
- real time