Priority rendering with a virtual reality address recalculation pipeline.
Matthew ReganRonald PosePublished in: SIGGRAPH (1994)
Keyphrases
- virtual reality
- computer graphics
- photorealistic
- virtual environment
- augmented reality
- computer animation
- virtual humans
- virtual world
- three dimensional
- real time
- interactive virtual
- virtual reality technology
- virtual museum
- computer generated forces
- computer vision
- virtual space
- d scene
- single image
- dynamic environments
- machine learning