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Transactional memory support for scalable and transparent parallelization of multiplayer games.

Daniel LupeiBogdan SimionDon PintoMatthew MislerMihai BurceaWilliam KrickCristiana Amza
Published in: EuroSys (2010)
Keyphrases
  • computer games
  • educational games
  • online game
  • serious games
  • game play
  • data management
  • shared memory
  • imperfect information